Psi-5 Trading Company
Platform: Commodore 64
Gametype: Undefined
_________________________

Psi-5 Trading company puts the player in command of a space freighter crewed by a host of quirky aliens. The player must pilot the ship through pirate-infested space and needs to decide whether to fight off or attempt to evade the space robbers. Time is short and commands must be timely and prudent as numerous emergencies crop up as the ship is attacked and systems fail or are destroyed. The player is challenged to get the precious cargo to its destination!

---

Description from the packaging:

Living on the edge of an eternal galaxy battling opponents who seem to be reading your mind, you are about to captain your ship through one of the great edge-of-your-seat adventures of the 35th Century. 

Intergalactic Carnage
 Sitting on a mother lode of rich mining deposits, a new quadrant, called the Parvin Frontier, is a mecca for settlers, entrepreneurs on both sides of the law and some of the worst scum in the universe. 

These space carrions have been the scourge of the shipping lanes. And, as things stand now, they are on the brink of starving out the entire quadrant and holding it hostage. 

No wonder the inhabitants of the Parvin Frontier will pay almost anything to anyone who can get through to them with a freight ship full of supplies from the outside world. 

But, it's a tall order to fill, even for the experienced captain of the Psi 5 Trading Co. Because, needless to say, these marauders are not going to take too kindly to any last ditch efforts to spoil their little intergalactic carnage. 

So, if you're ripe for a stiff challenge and feel comfortable in the role of Space Freighter Captain, your ship just came in. For 10 years Al Zott has been shooting enemy attack cruisers to smithereens. But, will his hot temper finally be your undoing? 

There are six choices for weapons expert, all of them with critical strengths and weaknesses. Will your pick hold up in the heat of the battle? 

As Captain of the Space Freighter, you must constantly delegate authority throughout the mission. With space outlaws on the horizon, what do you repair first, the defense shields or your weapons? 

Keyboard or joystick control for one player. 

Designed by: Mike Lorenzen.
 Graphic artist: Mimi Doggett.
 Music: Ed Bogas.
